%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1761304386125882765
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3401067196872099503}
  - component: {fileID: 3816835401309418668}
  - component: {fileID: 3105216345555138115}
  m_Layer: 0
  m_Name: leftLeg
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3401067196872099503
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1761304386125882765}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1.12, y: -2.29, z: 0.047513526}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6597658077402123884}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3816835401309418668
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1761304386125882765}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: 17a50ec747b3efc4586b21854e816499, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 3, y: 3}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!114 &3105216345555138115
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1761304386125882765}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 57c008f954fe54a8bb972de1018a2cb8, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_RootBone: {fileID: 6597658077402123884}
  m_BoneTransforms:
  - {fileID: 6597658077402123884}
  - {fileID: 3471459405086356390}
  m_Bounds:
    m_Center: {x: -1.1000003, y: -2.1990955, z: 0.047513522}
    m_Extent: {x: 1.2700003, y: 1.1170952, z: 0.0000000018626451}
  m_AlwaysUpdate: 1
  m_AutoRebind: 0
--- !u!1 &3564877049374288828
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3471459405086356390}
  - component: {fileID: 7723004673857971175}
  - component: {fileID: 6259779263612759693}
  - component: {fileID: 1164421786649654278}
  m_Layer: 0
  m_Name: feet_left
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3471459405086356390
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3564877049374288828}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: 0.015927883, w: 0.99987316}
  m_LocalPosition: {x: 1.5002178, y: 0.00000018541799, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6597658077402123884}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 1.825}
--- !u!50 &7723004673857971175
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3564877049374288828}
  m_BodyType: 0
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 2
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 0
--- !u!70 &6259779263612759693
CapsuleCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3564877049374288828}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0.6926155, y: -0.0116083855}
  m_Size: {x: 1.6740683, y: 0.39719486}
  m_Direction: 1
--- !u!233 &1164421786649654278
HingeJoint2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3564877049374288828}
  m_Enabled: 1
  serializedVersion: 4
  m_EnableCollision: 0
  m_ConnectedRigidBody: {fileID: 8586137273406330354}
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_BreakAction: 3
  m_AutoConfigureConnectedAnchor: 0
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: 1.5002173, y: 0.000000089406925}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 0
  m_AngleLimits:
    m_LowerAngle: 0
    m_UpperAngle: 359
--- !u!1 &3919724470442107895
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6597658077402123884}
  - component: {fileID: 8586137273406330354}
  - component: {fileID: 5812456844587737411}
  - component: {fileID: 5423512546342743634}
  m_Layer: 0
  m_Name: leg_left
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6597658077402123884
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3919724470442107895}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0.8195838, w: 0.5729595}
  m_LocalPosition: {x: 1.1233532, y: 1.0341268, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 3471459405086356390}
  m_Father: {fileID: 3401067196872099503}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: -110.086}
--- !u!50 &8586137273406330354
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3919724470442107895}
  m_BodyType: 0
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 2
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 0
--- !u!70 &5812456844587737411
CapsuleCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3919724470442107895}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0.62789506, y: -0.02069778}
  m_Size: {x: 1.6098047, y: 0.39447212}
  m_Direction: 1
--- !u!233 &5423512546342743634
HingeJoint2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3919724470442107895}
  m_Enabled: 1
  serializedVersion: 4
  m_EnableCollision: 0
  m_ConnectedRigidBody: {fileID: 7723004673857971175}
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_BreakAction: 3
  m_AutoConfigureConnectedAnchor: 1
  m_Anchor: {x: 0, y: 0}
  m_ConnectedAnchor: {x: -1.4994558, y: 0.047784418}
  m_UseMotor: 0
  m_Motor:
    m_MotorSpeed: 0
    m_MaximumMotorForce: 10000
  m_UseLimits: 0
  m_AngleLimits:
    m_LowerAngle: 0
    m_UpperAngle: 359
