Lower packet/frame logs to trace and player with closed connection (#527)
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@@ -526,6 +526,7 @@ func (c *Connector) cleanupBackendConnection(clientAddr net.Addr, serverAddress
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logrus.
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WithField("client", clientAddr).
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WithField("backendHostPort", backendHostPort).
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WithField("player", playerInfo).
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WithField("connectionCount", c.activeConnections.GetCount(backendHostPort)).
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Info("Closed connection to backend")
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if checkScaleDown && c.scaleActiveConnections.GetCount(scalingTarget) <= 0 {
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