packets/: packet model + catalogs + wire-format deep-dives

Control-state catalogs (handshake/status/login/config), categorized Play
catalog (~182 packets), and deep-dives on the four hard formats: chunk data
(paletted containers + light), entity metadata (type registry), slot/structured
components, command graph (Brigadier). Sourced from minecraft-data + ViaVersion.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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claude-timemachine
2026-06-19 15:15:26 +02:00
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@@ -18,6 +18,7 @@ A from-scratch, version-aware study of the Minecraft: Java Edition network proto
| [07-version-differences.md](07-version-differences.md) | Protocol-number table 1.7.10→latest, the major breaking changes per era, and how ViaVersion translates between them |
| [proxy-forwarding/](proxy-forwarding/) | What a proxy does; online vs offline mode; BungeeCord legacy forwarding; Velocity modern forwarding; BungeeGuard; Forge/FML |
| [versions/](versions/INDEX.md) | **Per-version deep-dives** — one doc per release line (1.7.10→26.2), what changed in each protocol bump, sourced from release notes + ViaVersion commits + wiki |
| [packets/](packets/README.md) | **Packet reference** — the packet model, complete control-state catalogs, the categorized Play catalog (~182 packets), + wire-format deep-dives: chunk data (paletted containers), entity metadata, slot/components, command graph |
| [references.md](references.md) | Every source: spec pages + which reference repo to read for what |
| [PLAN.md](PLAN.md) | How this repo was built — orchestration + per-agent research spec |