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feat(ui): inline SVG icons across all three dialogs
New module cloud_sync/icons.py:
  - CLOUD_SVG, STORAGE_SVG: card glyphs (Material Icons, Apache-2.0)
  - WARNING_BADGE_SVG, PLUS_BADGE_SVG, SYNC_BADGE_SVG: header badges
    (hand-rolled — circle + vector primitives, no glyph font dependency)
  - svg_pixmap(svg, size): QSvgRenderer-backed rasteriser; dual-binding
    helper falls back from PySide6 to PyQt6.QtSvg.

Wired into ui_qt.py:
  - Conflict dialog: warning badge SVG (light disc + dark !), cloud
    card SVG, storage card SVG. Drops the QSS circle hack — entire
    badge is one pixmap now.
  - Login dialog: plus badge SVG (Prism-green disc + dark +).
  - Progress window: sync arrow badge SVG (Prism-green disc + circular
    arrow + head).

QSS shed: no more bg/border-radius/font-size acrobatics for badges
since the SVG includes the disc. Card icons are crisp at any DPI.

52 tests still green; pyz grows ~5 KB for the SVG strings + the new
icons module.
2026-06-05 01:05:54 +02:00

cloud-sync

Per-user Minecraft state sync via restic. Single Python zipapp drops into Prism / MMC / ATLauncher pre-launch and post-exit hooks alongside packwiz-installer-bootstrap. Part of the automc platform.

See DESIGN.md for the full architecture (restic backend, two-port cloud-svc control plane, etc.).

Status

Working skeleton + sync logic. 33 tests pass. E2E verified against a local restic-rest-server (pull empty → push initial → delete local → pull restores → modify+push creates second snapshot → client forget --prune correctly blocked by --append-only).

Install / build

Requires Python ≥ 3.10. No runtime deps (stdlib only).

# build single-file zipapp
make build       # → cloud-sync.pyz (~53 KB)

# or pip-install
make install     # pip install -e .

Usage in Prism (or MMC / ATLauncher)

Instance Settings → Custom commands:

Pre-launch:
  python /path/to/cloud-sync.pyz pull --url=https://cloud.tm.center --pack-folder=$INST_MC_DIR

Post-exit:
  python /path/to/cloud-sync.pyz push --url=https://cloud.tm.center --pack-folder=$INST_MC_DIR

Player needs Python 3.10+ on PATH. Token file (<INST_MC_DIR>/.cloud-sync/token) gets the discord_id:password credentials from their /register Discord DM.

CLI

python cloud-sync.pyz {pull,push} \
    --url URL              cloud-svc data plane URL (required)
    --pack-folder PATH     Minecraft instance directory (default: cwd)
    --token-file PATH      override default <pack-folder>/.cloud-sync/token
    --restic-binary PATH   skip auto-discovery
    --no-download          fail if no usable restic; don't fetch from upstream
    -g, --no-gui           headless mode

Programmatic API (for frazclient)

from pathlib import Path
import cloud_sync

cloud_sync.pull(cloud_sync.Args(
    url="https://cloud.tm.center",
    pack_folder=Path("/srv/mc/instance"),
    token_file=Path("/srv/mc/instance/.cloud-sync/token"),
    restic_binary=None,        # auto-discover
    allow_download=True,
    headless=True,
))

frazclient's client.py consumes this directly via import cloud_sync instead of subprocessing the pyz.

On-disk layout

Per-instance state under <pack-folder>/.cloud-sync/:

.cloud-sync/
  token                       # discord_id:password (mode 0600)
  scope.json                  # optional; defaults baked in if missing
  restic-<RESTIC_VERSION>      # auto-downloaded binary
  files-from.txt              # restic --files-from
  exclude-from.txt            # restic --exclude-from

Auto-excluded from sync. Multiple MC instances = multiple .cloud-sync/ dirs with independent credentials.

Why Python (not a JAR)

  1. Antivirus. Unsigned JARs that auto-download binaries + upload files are textbook Windows Defender false-positive triggers. Python invoked by code-signed python.exe mostly sidesteps that.
  2. Future Qt UI. PySide6 opens a path to a real Qt UI (matching Prism's look) if richer surfaces are wanted later. JVM Qt bindings are abandoned.
  3. frazclient already needs Python. Inlining as an import is zero overhead; the same package serves Prism via the pyz.

Cost: players using Prism must have Python 3.10+ installed. Most Linux/Mac systems already do; Windows users install once from the Microsoft Store or python.org.

Where the data lives

Component Role Repo
cloud-sync (this) Player-side. Subprocess restic for pull/push. Timemachine/cloud-sync
cloud-svc Operator-side control plane (provisioning + admin). Timemachine/cloud-svc
restic-rest-server (existing) Data plane. Player's restic hits it directly with their password. upstream
discord-bot Calls cloud-svc on /register to provision a player's cloud account. Timemachine/discord-bot

License

MIT.

S
Description
Single-jar Kotlin client for cloud-svc. Drops into Prism / MMC / ATLauncher pre-launch + post-exit hooks alongside packwiz-installer-bootstrap. Swing + FlatLaf UI for conflict resolution. Part of the automc platform.
Readme MIT 284 KiB
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